The Military-Industrial Games Complex

In the 2000s, a generation of youth played games that were funded and aided by the US military — a connection that goes back to the very birth of video games.

While recent years have seen the options for enemy locales broadened, vaguely Middle Eastern settings have been a mainstay in combat-oriented video games for decades. Iraq alone features in Call of Duty 4: Modern Warfare, Battlefield 3, and Tom Clancy’s Splinter Cell: Blacklist, among others. Clearly, it’s not much of a stretch to suggest that […]

Sorry, but this article is available to subscribers only. Please log in or become a subscriber.